

Contribute to TTacco/Hollow-Point development by creating an account on GitHub. Down Spell: Release a gas pulse useful for enemies that get too close. Found at the middle-left section of Mantis Village. It increases the power of spells and therefore does more damage to foes. It’s still very good against The Hollow Knight. The spells can be obtain by giving coins to the character who is selling the spell. Enemies with "-" health cannot be damaged. After The Hollow Knightwas chosen for this task, The Knight and the other flawed Vessels were sealed in The Abyss to be forgotten.

SOUL Vessels are represented as The Knight's additional storage for SOUL if the SOUL Meter is full. All Spells requires 33 SOUL, and with a Spell Twister Charm equipped reduces the requirement to 24 SOUL. Enemies with this change are noted in parentheses. Though bound, you shall know the state of the world. Spells in Hollow Knight serve neither purpose. Although there is no in-game visual representation, enemies in Hollow Knight take different amounts of damage from different attacks. The following is a list of all damage-dealing Nail attacks, Spells, abilities and Charms, along with their Damage Values. This can reduce the damage to zero, but it still interrupts your Focus feature. The Knight is a Vessel created as part of the Pale King's experiments with Void. Blast foes with screaming SOUL and Shadows. The energy core of an old mining golem fashioned around a potent crystal. Also I've tried out every one of these builds as I've had all the charms and nearly completed every single things in Hollow Knight (Except for a decent amount of Godmaster and Path of Pain and some other minor stuff). In the event of The Knight gains SOUL while the SOUL Meter is full, it will automatically be transferred to a SOUL Vessel that is either empty or has the lowest number. You are free to move and perform all actions during the roar, which cannot be broken. The hollow knight has advantage on saving throws against all other spells and magical effects and is immune to damage from magical weapons. Fruit formed from a single hardened tear.

He falls just short of being in the “hardest to beat” club. The roar itself is an extended version of the spell’s sound. The Knight can store a maximum of 99 SOUL and casting Spells or using Focus reduces the SOUL Meter by 33 SOUL.
